Search found 1047 matches

by arkadiusz.makarenko
Wed Dec 20, 2023 10:09 pm
Forum: HARDWARE DISCUSSIONS
Topic: Atari ST keyboard interface.
Replies: 64
Views: 48907

Re: Atari ST keyboard interface.

ijor wrote: Wed Dec 20, 2023 8:12 pm
arkadiusz.makarenko wrote: Wed Dec 20, 2023 5:33 pm Amount of work required to implement it would be massive overkill.
There is probably enough memory and computing power to do it, but this would take me ages to write and ages to debug.
There are open source implementations, if you are interested.
Yes, I can have a look.
by arkadiusz.makarenko
Wed Dec 20, 2023 5:33 pm
Forum: HARDWARE DISCUSSIONS
Topic: Atari ST keyboard interface.
Replies: 64
Views: 48907

Re: Atari ST keyboard interface.

I wasn't looking at HD6301 emulation, but USB HID keyboard gamepads and mouse implementation. I see. Some software will not run. A few games and demos require HD6301 emulation. Depending on your goals, you might not care since it is a small minority. But you should probably be aware. Yes, I am awar...
by arkadiusz.makarenko
Wed Dec 20, 2023 6:36 am
Forum: HARDWARE DISCUSSIONS
Topic: Atari ST keyboard interface.
Replies: 64
Views: 48907

Re: Atari ST keyboard interface.

ijor wrote: Wed Dec 20, 2023 12:20 am Does you implement a full HD6301 emulator or it works at the IKBD level?

Note that for full compatibility you need HD6301 emulation.
I wasn't looking at HD6301 emulation, but USB HID keyboard gamepads and mouse implementation.
by arkadiusz.makarenko
Tue Dec 19, 2023 8:02 pm
Forum: HARDWARE DISCUSSIONS
Topic: Atari ST keyboard interface.
Replies: 64
Views: 48907

Re: Atari ST keyboard interface.

Do you think it is worth to resurrect this project?

Goal would be £5 or under in parts + usb hub.
Target MPU RISC-V based budget chip (CH32V203C)

Since I did learn how to use KiCad I can at last do my own PCBs which was main stopper for this kind of projects?
by arkadiusz.makarenko
Tue Dec 19, 2023 11:37 am
Forum: OTHER 680x0
Topic: A X68000 arrived
Replies: 74
Views: 34657

Re: A X68000 arrived

Oh, does it mean we can expect TFX68000 one day?
by arkadiusz.makarenko
Wed Nov 29, 2023 5:26 pm
Forum: TFMSX
Topic: TFMSX rev 2 features & problems
Replies: 59
Views: 6280

Re: TFMSX rev 2 features & problems

NYYRIKKI wrote: Wed Nov 29, 2023 1:54 pm Thank you. I tested this version and I can confirm the gamepad works correctly now.
Thank you for checking this up.

Now I can revisit mouse support :)
by arkadiusz.makarenko
Wed Nov 22, 2023 8:29 pm
Forum: TFMSX
Topic: TFMSX rev 2 features & problems
Replies: 59
Views: 6280

Re: TFMSX rev 2 features & problems

I think I addressed most issues in new firmware. I will test it more over the weekend. But all initial issues have been addressed.
https://github.com/arkadiuszmakarenko/T ... v2F730.bin
by arkadiusz.makarenko
Tue Nov 21, 2023 7:58 pm
Forum: TFMSX
Topic: TFMSX rev 2 features & problems
Replies: 59
Views: 6280

Re: TFMSX rev 2 features & problems

Currently there is no port 2 support as I don't think there is enough pins left? I have two USB ports HS and FS. With keyboard I had state shared between HS and FS, so firmware got confused when anything was disconnected. I still think I might have some cross talk between HS and FS somewhere... Thos...
by arkadiusz.makarenko
Mon Nov 20, 2023 9:49 pm
Forum: TFMSX
Topic: TFMSX rev 2 features & problems
Replies: 59
Views: 6280

Re: TFMSX rev 2 features & problems

Hi again! I did some more testing today, and I have some new test results: USB-Joypad: I did test it today for the first time and it puzzled me a moment, what is wrong with it, until I realized that you got all the directions wrong... With that I mean that now UP is DOWN, DOWN is UP, LEFT is RIGHT,...
by arkadiusz.makarenko
Sun Nov 12, 2023 6:25 pm
Forum: TFMSX
Topic: TFMSX rev 2 features & problems
Replies: 59
Views: 6280

Re: TFMSX rev 2 features & problems

@NYYRIKKI
Could you confirm that MSX mouse works as expected over normal gameport on TFMSX?
I am getting random readings and I am not sure why?

Go to advanced search