TF1230 Compatibility
Moderators: terriblefire, Terriblefire Moderator
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Re: TF1230 Compatibility
Anyone had a chance to try this?
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
Re: TF1230 Compatibility
Gathering up and installing the appropriate demos now..
- 8 Bit Dreams
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Re: TF1230 Compatibility
Will Test later this evening as soon as I come home,
@go0se can You please upload these Demos somewhere? Will save my time...
@go0se can You please upload these Demos somewhere? Will save my time...
Retro computer hardware & repair in Germany
Re: TF1230 Compatibility
Damn I have just spent a lifetime searching for most of these Demos, anyway most were in .dms so I had to extract and convert to ADF so you will need to load into a nice amiga app to mount them or Gotek them as a guess, and yadda yadda ,
Oh and SuperStardust runs fine
Nexus also ok
** Updated Link with WHDload Demo versions here
https://mega.nz/file/Mg43TSQJ#S3_v-XtSf ... YTv49r8Fxc
Oh and SuperStardust runs fine
Nexus also ok
** Updated Link with WHDload Demo versions here
https://mega.nz/file/Mg43TSQJ#S3_v-XtSf ... YTv49r8Fxc
Re: TF1230 Compatibility
I'll edit as I test:
Nexus 7 - Looks fast and smooth.
A1200 Demo / Digital - "Snow" issue looks resolved.
Cuzco / Oxygene Seems to have the same issue as before, artifacts on screen during cube / cheese display.
Friday At Eight / Polka - Now doesn't render the shapes in the sequence following the yellow burning face / ray eyes static image. Only the background colours are being rendered for me after the static image disappears.
Gevalia / Polka Brothers is only showing background colours before the spinning Polka Brothers logo right at the start of the demo. Seems to be similar to the (Also by Polka) Friday Night At Eight issue.
Motion / Bomb - Cant quite tell with this one, looks ok but might have a speed issue, need to check again with comparison.
SoulKitchen / Silents - Looks sorted, text zoom and rest of the demo seem to be running at the correct speed now.
Menu music on SuperStarDustAGA (Game) - Sounds fixed to me, there were glitches / some skipping on the old firmware.
HarmagedonAGA /INFECT- : The screen goes black and music continues following display of the static Harmagedon image 30 seconds into the intro. This also happens on my WinUAE with a stock 030 setup. There is a related thread about the UAE issue here : https://eab.abime.net/showthread.php?t=89742
Numb / Movement. Looks and sounds fine to me on new firmware, not sure if/what the issue was as haven't tested on previous firmware yet.
PictureBook / Axis : Looks and sounds fine to me on new firmware, not sure if/what the issue was as haven't tested on previous firmware yet. *Note* If there is anything wrong during the credits with this one then I won't find it, I won't be watching those again, they last longer than the demo!
QED2AGA / Talent : Goes black screen after the Ravenloft Realm Of Terror static image, music continues in the background and visuals return a minute or so later. Behaves the same way on WinUAE.
Drool This / Parallax : This one wasn't available in my WHDLoad demo archive so have used the version in Supaduper's upload. With the latest firmware, starts and runs then Gurus the machine about 5 seconds into rendering the "3D FPS room" section near the start of the demo. The same behaviour is shown in the video at 4:12. This one seems to run OK on WinUAE.
***** Most of these can be found in the retroplay whdload packs / whdload demos archive at
host: grandis.nu
port: 21
user: ftp
pass: any
Nexus 7 - Looks fast and smooth.
A1200 Demo / Digital - "Snow" issue looks resolved.
Cuzco / Oxygene Seems to have the same issue as before, artifacts on screen during cube / cheese display.
Friday At Eight / Polka - Now doesn't render the shapes in the sequence following the yellow burning face / ray eyes static image. Only the background colours are being rendered for me after the static image disappears.
Gevalia / Polka Brothers is only showing background colours before the spinning Polka Brothers logo right at the start of the demo. Seems to be similar to the (Also by Polka) Friday Night At Eight issue.
Motion / Bomb - Cant quite tell with this one, looks ok but might have a speed issue, need to check again with comparison.
SoulKitchen / Silents - Looks sorted, text zoom and rest of the demo seem to be running at the correct speed now.
Menu music on SuperStarDustAGA (Game) - Sounds fixed to me, there were glitches / some skipping on the old firmware.
HarmagedonAGA /INFECT- : The screen goes black and music continues following display of the static Harmagedon image 30 seconds into the intro. This also happens on my WinUAE with a stock 030 setup. There is a related thread about the UAE issue here : https://eab.abime.net/showthread.php?t=89742
Numb / Movement. Looks and sounds fine to me on new firmware, not sure if/what the issue was as haven't tested on previous firmware yet.
PictureBook / Axis : Looks and sounds fine to me on new firmware, not sure if/what the issue was as haven't tested on previous firmware yet. *Note* If there is anything wrong during the credits with this one then I won't find it, I won't be watching those again, they last longer than the demo!
QED2AGA / Talent : Goes black screen after the Ravenloft Realm Of Terror static image, music continues in the background and visuals return a minute or so later. Behaves the same way on WinUAE.
Drool This / Parallax : This one wasn't available in my WHDLoad demo archive so have used the version in Supaduper's upload. With the latest firmware, starts and runs then Gurus the machine about 5 seconds into rendering the "3D FPS room" section near the start of the demo. The same behaviour is shown in the video at 4:12. This one seems to run OK on WinUAE.
***** Most of these can be found in the retroplay whdload packs / whdload demos archive at
host: grandis.nu
port: 21
user: ftp
pass: any
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Re: TF1230 Compatibility
Guys make sure you use the WHDLoad versions of these.
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
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Re: TF1230 Compatibility
Control AGA:
FridayAtEightAGA:
FridayAtEightAGA:
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
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- Joined: Mon Aug 28, 2017 10:56 pm
- Location: Glasgow, UK
Re: TF1230 Compatibility
I dont see this issue.
WinUAE does the same for this one. What's it supposed to do?
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
Re: TF1230 Compatibility
In his video version at 5:20 the background colours come in with a curtain effectterriblefire wrote: ↑Sat Oct 30, 2021 6:51 pmWinUAE does the same for this one. What's it supposed to do?
Confirmed, WinUae displays the same as what I get on the 1230 - Perhaps a red herring demo version mismatch here?
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Re: TF1230 Compatibility
I mean if these guys want to chase compatibility to this level then fair play to them. I'm only ever going to chase it to what WinUAE does.
———
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."
"It is not necessarily a supply voltage at no load, but the amount of current it can provide when touched that
indicates how much hurting you shall receive."